Top 10k strings from Gary Lineker's Hot-Shot! (1988)(Gremlin Graphics Software)(48-128k)[a].tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

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   1 }wnf_UH<1#
   1 you want a one or two player game. Moving left and right changes the category
   1 you can effect and moving up and down makes your choice. The category,
   1 used to control this selection process; Z & X move left and right, K & M move
   1 up and down. (Controls only applicable on option screen.)
   1 top of League Division One.
   1 then the advantage is played. If a player who is fouled who has control of the
   1 the same procedure as kicking the ball normally.
   1 the player. A solid blow to the chest or back may bound back towards the kicker
   1 the player's head the ball will be headed in the direction in which the player
   1 the player is in possession of the ball, pressing the fire button starts the
   1 taken the goalie will attempt a save. When a save has been made, or the
   1 take no further part in the game.
   1 q18@IORV[]\\][VROI
   1 on which part of the player it has struck and also the angle of impact. For
   1 occurs when the fire button is released. If the joystick is held at right
   1 kick. If the player does not have the ball, the fire button initiates a sliding
   1 kick process. The longer you hold the fire button down the more powerful the
   1 keeper is in possession of the ball, he will run forward to the edge of his
   1 is facing.
   1 intelligence for example, is printed below a large football. The keyboard is
   1 in the opposite direction to the player's direction then an overhead kick
   1 fire button has two functions depending on whether the player has the ball. If
   1 example, a glancing blow off the player's arms or legs may be deflected past
   1 either is not in possession of the ball or tackles unfairly one who does have
   1 depending on the angle of impact (this is also true of goal posts and
   1 crossbars).
   1 complete with sliding tackles, headers, throw-ins, corners, goal kicks, fouls
   1 ball, when deflected off a player, may rebound in one of several ways depending
   1 ball then a free kick is awarded.
   1 ball is flicked in that direction with the side of the foot.
   1 as your team's strip colour, the surface on which you are to play and whether
   1 angles to the player's direction (eg player facing up, stick held right) the
   1 and even the dreaded referee with his red card! Try to take your team to the
   1 and controlled by the player it hit, depending on its speed and height. The
   1 When the game has loaded you are presented with a series of selections such
   1 When the ball hits a player it may either rebound off him or be chested down
   1 When a player is positioned under a descending ball such that the ball strikes
   1 Throw-Ins, Corners and Goal Kicks
   1 These are automatic and track the ball whilst in play. When a shot at goal is
   1 The joystick controls the direction in which the player runs. Pressing the
   1 The available choices are listed below:
   1 Select the direction in which to throw or kick the ball and the power using
   1 Keyboard controls
   1 If a player is fouled who is not in possession of the ball but his team is,
   1 If a player fouls repeatedly he may be booked and/or sent off. He will then
   1 INTRODUCTION
   1 Hot Shot allows you very precise control over the ball. If the joystick is held
   1 Here is your chance to play in a full scale eleven a side football team
   1 Gremlin, 1988
   1 Goal Keepers
   1 Getting started:
   1 Gary Lineker's Hot-Shot!
   1 GARY LINEKER'S HOT SHOT!
   1 Fouls, Free Kicks and Punishments
   1 Deflections
   1 Created with Ramsoft MakeTZX5Instructions    
   1 ALKATRAZ PROTECTION SYSTEM
   1 A player is judged to have fouled when he illegally tackles a player who
   1 2%YND{slfa
   1 18 yard box and kick the ball upfield.
   1 &.7=@DIKJJKI
   1 %-28?CDFII
   1 $/7<BIMNPSSPNMI
   1  JANUARY 1986, ANTONY DUNMORE, JAMES WOOD, JOHN BAYLIFFE
   1   Q         - Up
   1   L         - Right
   1   K         - Left
   1   Enter     - Fire
   1   A         - Down
   1     Players         - 1 or 2
   1     Joystick type
   1     Intelligence    - Division 1 is the hardest
   1     Game Time       - Time per half